
Animation Event Weaver
Description:
Animation Event Weaver is the 1st powerful upgrade to Unity’s Animation Events. Supports unlimited params, bools, enums, vectors, colors, grouping, drag reorder, copy/paste & more
Animation Event Weaver upgrades Unity’s native Animation Events by removing the single-parameter limitation and adding a complete, designer-friendly parameter system.
Unity’s default Animation Events only support one float, int, string, or object reference. Animation Event Weaver allows you to use unlimited parameters per event, including int, float, string, object reference, bool, enum, Color, Vector2, and Vector3, all with clean editor UI and safe runtime access.
It includes powerful features such as custom labels, default values, real enum dropdowns, color pickers, vector fields, parameter grouping, custom colored event buttons, copy/paste support, same-frame drag reordering, event time tracking, smart method filtering, Undo/Redo support, and cached reflection for better performance.
The tool supports two workflows: Simple Mode for cleaner native-style parameters, and Extended Mode for advanced events with unlimited fields, grouping, and additional parameter types.
Included example scenes demonstrate simple event usage, advanced parameter setups, runtime retrieval, and real gameplay integration such as bullet spawning, slow motion, camera shake, audio triggers, and VFX timing.
Animation Event Weaver is ideal for combat systems, RPG abilities, shooter games, combo attacks, cinematics, audio syncing, VFX timing, procedural animation logic, and designer-driven animation workflows.









