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Easy AssetBundle Builder

Description:

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Easy AssetBundle Builderis a professional Unity Editor extension designed to simplify and improve the complete AssetBundle creation, organization, building, and analysis workflowdirectly inside Unity.


Instead of manually managing AssetBundle names and build settings across your project, Easy AssetBundle Builder provides a dedicated visual interface where assets can be dragged and dropped, organized into groups, assigned bundle labels and versions, and built individually or together.


The tool supports Unity's available BuildTarget platforms and provides multiple build modes, including Strict Rebuild, Fast Rebuild, LZ4 Chunk-Based Compression, and Uncompressed builds, giving developers control over how their bundles are generated. Built-in analysis tools also make it easier to inspect bundle size, build time, dependencies, dependency sizes, and shared assets across multiple groups, helping identify unnecessary duplication and optimize bundle structure before deployment.


Key Features:

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  • Drag & Drop Workflow     

    Quickly add individual assets or complete folders directly into the AssetBundle Builder.


  • Asset Group Organisation     

    Organize related assets into logical groups for cleaner and more manageable AssetBundle projects.


  • Custom Group Labels    

     Assign clear names to each AssetBundle group for easier identification and organization.


  • Per-Asset Bundle Labels     

    Give individual assets their own bundle names directly from the builder interface.


  • Asset Versioning     

    Assign optional version numbers to assets and groups for easier management of different bundle releases.


  • Build Single Asset     

    Build a selected asset as its own independent AssetBundle.


  • Build All Assets     

    Build every listed asset as an individual AssetBundle in a single operation.


  • Build As Group     

    Combine all assets inside a group into one AssetBundle.


  • Multiple Build Modes     

    Choose between Strict Rebuild, Fast Rebuild, Chunk-Based Compression, and Uncompressed build options.


  • Cross-Platform AssetBundle Building     

    Select build targets using Unity's supported BuildTarget platforms.


  • Custom Output Folder     

    Choose exactly where generated AssetBundles should be stored.


  • Quick Output Folder Access     

    Open the current build directory directly from the tool.


  • Clear Generated Bundles     

    Quickly remove generated AssetBundles from the selected output directory.


  • Automatic Asset Filtering     

    When adding folders, automatically filters unsupported or unnecessary files such as scripts, DLLs, meta files, shaders, and Editor folders.


  • Bundle Size Analysis     

    Inspect the generated size of individual AssetBundles.


  • Build Time Tracking     

    See how long individual bundles take to build and identify expensive bundles.


  • Full Dependency Analysis     

    View all dependencies included with a selected AssetBundle.


  • Dependency Size Inspection     

    Inspect the size of each dependency to understand what contributes most to a bundle's final size.


  • Dependency Sorting     

    Sort dependencies by Name, Size, or Type for easier analysis.


  • Clickable Built Bundles     

    Bundles located inside the configured output folder can be quickly located and inspected from the analysis interface.


  • Cross-Group Duplicate Detection     

    Scan your AssetBundle groups for dependencies that are being referenced by multiple groups.


  • Shared Asset Analysis     

    See exactly which groups reference a shared dependency and how many assets depend on it.

  • Duplicate Data Optimization     

    Identify shared assets that could result in duplicated data across multiple AssetBundles and unnecessary memory usage.


  • Visual Asset Grouping     

    Manage your AssetBundle structure visually instead of relying entirely on Unity's default AssetBundle workflow.


  • Folder Drag Support     

    Add complete folders of assets rather than manually assigning every asset individually.


  • Sorting Options     

    Organize asset and dependency information for easier navigation within larger projects.

  • Duplicate Name Detection     

    Helps detect naming conflicts while organizing AssetBundles.


  • Undo Support

    Provides improved undo support while managing your AssetBundle setup

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